![]() Send the Trucks into an enemy base, before they come in range of their weapons, cast the Iron Curtain on them. Make sure you have a fully charged Iron Curtain. Only if it is commanded to unload its transport!īuild five or six demolition trucks. They will not explode till you command the hovercraft to unload its transport! Now drive to your enemy base with your hovercraft, and command them to get out! It can destroy every single building/unit depending on how far away the building/unit is from the bomb. Do the same with the rest of the demo trucks. Now quickly put that demo truck into the hovercraft before it explodes. Now then lets arm the vehicle! Make your crazy ivan put a bomb on 1 of the demo trucks. The cost together is $5200! For a triple nuke thats cheap enough. You need to be Libia in order to have this vehicle, and need water in your map. As soon as the building unfreezes it will say "Chronospehre ready!" Bingo - glitch done! As soon as you have teleported your units with the FROZEN Chronosphere move your Chrono Legionnaire, unfreezing the building. Despite the fact that the Chronosphere is frozen, you will still be able to teleport the already selected group of units.Ħ. Immediately after you freeze your Chronosphere select where you'd like to tele your units. (This is a good thing for the sake of the glitch)ĥ. Your Chronosphere will now become frozen in time. Now, after having your group of units selected and ready to tele, activate your way-point-path. Select a group of units to be teleported with the Chronospehre- but don't teleport them yet- just select them.Ĥ. Now, command the Chrono Legionnaire to freeze your Chronosphere, but don't commence the waypoint process yet.ģ. Once the Chronosphere is ready, activate Way-Point-Mode. Build a Chrono Legionnaire and a Chronosphere.Ģ. ![]() I'll continue with a step-by-step process.ġ. You will need a Chrono Legionnaire and a Chronosphere, then any unit that you wish to teleport. This glitch allows any Allied player who has the Chronosphere to use it infinitely many times, after the first charge (timer countdown) without having to wait for the countdown again. Continued abuse of our services will cause your IP address to be blocked indefinitely.Type this code at the main menu to unlock high resolution mode: HIRES Hint - Chronosphere Glitch Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. ![]() Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: ![]() Your IP address has been temporarily blocked due to a large number of HTTP requests.
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